< Turn 13

  • Travel to next quest location
  • Waylayed upon the road by half-fey raiders. Winter troops? We mostly fended them off but Alric was wounded lightly.
  • We arrived at the location and found a ratkin map where 11 of the creatures were looking like they were going to sacrifice a duskling prisoner. Alric bandages wounds to join fight and we attack. Alric is hurt again — will take time to recover
  • Save the duskling, named Kurdan. He says he left the duskling homelands long ago and has been hunting a foul presence in the area. The raiders that have appeared in the west he knows nothing about.
  • Kurdan joins the team, telling them of a hermit west of Carenhold who may be able to offer guidance.

Turn 15 >